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Polycount: 0
Animations: Textures: 0 Scripts: 0 Description: ATV's are a true sportsman's ride. They're perfect for any racing or off road game. This model was created to benefit anyone considering adding vehicles to their game. It's a must have for anyone looking to create awesome riding mechanics! Torque users will find that the model and max files are setup to readily plug into the engine. You'll have all the source files to alter at will. Create new skins, modify the structure, anything you want. Developers using other engines will find .3ds and .x files for their use. If you wish to export to any other format, you have the source files at your disposa. FORMATS: * Export formats include .dts , .x , .3ds * Source formats include .max, .psd MODELS: ~1500 polygons * ATV model * ATV wheels * ATV Destroyed version * Each model has five LOD levels. TEXTURES: Textures are 1024x1024 * Diffuse Map * Normal Map * Specular Map * Textures are available in .PSD and .jpg/.png format. SCRIPTS: * No scripts are included SOURCE ART: * This pack includes all source materials for max 5 , max 7, and photoshop. Source textures are included in .PSD format, and each includes a wireframe layer. System Requirements 22.5 MB free hard drive space To Edit the source files you will need these programs (note , these programs are only needed for source files): .max - 3d Studio Max version 5 ,6, or 7 .psd files - Adobe Photoshop. .3ds files - any 3d package that can import it. .dts files require the torque game engine/shader engine (TGE/TSE) to be useful. |