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Polycount: 0
Animations: 
Textures: 0
Scripts: 0

Description:  The Vodnik is Russia's answer to the HMMWV. Although nearly 1/3 larger, and modular, the vodnik is not a pure fighting vehicle. It has been used in many roles from combat and recon to supply.

Torque users will find that the model and max files are setup to readily plug into the engine. You'll have all the source files to alter at will. Create new skins, modify the structure, anything you want.

Developers using other engines will find .3ds and .x files for their use. If you wish to export to any other format, you have the source files at your disposal.

FORMATS:

* Export formats include .dts , .x , .3ds
* Source formats include .max, .psd

MODELS: 2500 Polygons

* Vodnik vehicle
* model has five LOD levels for torque.
* Destroyed Version
* Vodnik wheels

TEXTURES: Textures are 1024x1024

* Diffuse Map
* Normal Map
* Specular Map
* Textures are available in .PSD and .jpg/.png format.




SCRIPTS:

* No scripts are included with this model.

SOURCE ART:

* This pack includes all source materials for max 5 , max 7, and photoshop. Source textures are included in .PSD format, and each includes a wireframe layer.

System Requirements

18.7 MB free hard drive space
12.7 MB download

To Edit the source files you will need these programs (note , these programs are only needed for source files):
.max - 3d Studio Max version 5 ,6, or 7
.psd files - Adobe Photoshop.
.3ds files - any 3d package that can import it.
.dts & .dsq files require the torque game engine/shader engine (TGE/TSE) to be useful.


Available Formats: .max .3ds .dts .x .psd